Introduction of DragonCrashersJRPG Demo


Hello and welcome.

Today, I'll showcase the modifications I made in the Unity official project, DragonCrashers.


A Brand New JRPG Battle Experience

DragonCrashers originally started as Unity's official 2D game sample project. 

The original project was a typical mobile game with minimal gameplay experience.

Its gameplay was simply about tapping skills that light up.

However, through my modification,

it now boasts a classic JRPG battle system.


Customized Character Skill System

In addition to refining the battle system,

I implemented a new customized skill system.

Each character possesses unique skills and traits,

and I even introduced a healing skill not present in the original version.


Data-Driven Attribute System

To enhance flexibility,

I adopted a data-driven attribute system.

This means that character attributes and abilities can be configured through data,

making adjustments and balancing the game much more straightforward.


That's it.  Please give it a try. Have fun!

Files

Dragon Crashers JRPG Play in browser
87 days ago
[RYanXuDev]_DragonCrashersJRPG_0.2.1_Windows_Release.zip 167 MB
87 days ago

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