Introduction of Shooting Star V0.3 Major Update


Intro

"Shooting Star" is one of my earliest Unity tutorial projects, and looking back, it seems a bit naive compared to my current work.
After over two years of learning and development practice, I felt it was necessary to give this project a major update.
Therefore, after some preparation, I am pleased to announce the release of version 0.3 of this project.
In this update, I have completely redesigned the game's UI, introduced online leaderboards, and added a feature to save game settings.
Additionally, I have made some improvements to the game mechanics to lay a foundation for future updates.


UI Redesign

  • With the exception of the character's floating health bar, I have revamped all UI elements in the project using the latest version of the Unity UI Toolkit. This marks a new attempt to migrate from UGUI to the UI Toolkit, and overall, the results have been quite promising.


New Features

  • Online Leaderboards: Players' final scores in survival mode are now uploaded to the network, allowing them to view their rankings on the leaderboard after each game.
    The top 100 players will be displayed on the high score leaderboard.
  • Game Settings Saving: Players' preference settings are now saved locally, ensuring that their game settings will be automatically applied the next time they start the game.


Gameplay Improvements

  • Introduction of the Over Drive System: Players accumulate Over Drive points when their projectiles hit enemy.
    Once the Over Drive gauge reaches 100%, players can activate Over Drive mode by pressing the corresponding button.
    Pressing the button again cancels Over Drive mode at any time.
  • Energy Management Adjustment: I have made adjustments to the energy system previously used to trigger Over Drive mode.
    Now, players' energy will slowly regenerate when not at full capacity. Using any energy-consuming skills will still deplete energy.


Playable Demo Synchronized Release

I have also created a playable demo of the new version. You can find the download link below.
Additionally, I have created a WebGL version of the demo, so if you prefer not to download the game, you can try it directly on my website.
If you're interested, be sure to give it a try.


RYan 2024-04-01

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